We’ve been working on different solutions for running Twinity on a Mac OS X operating system. We’ve heard recently that Parallels would be an option. We’ve run a few tests successfully here at Metaversum. I wanted to ask if other Twinizens have given this a try, and what experiences they had. The best results we had were with Mac folder sharing turned off. This seems to allow the 3D assets to be downloaded and rendered more smoothly from the local virtual disk. Any comments welcome below!